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[Other resourceLearn.Vertex.And.Pixel.Shader.Programming.With.Dir

Description: 这是一本有关图形渲染得书。是学习Vertex shader和Pixel shader编程的很好的参考书。-this is a graphics play up the book. Vertex shader learning and Pixel shader programming very good reference books.
Platform: | Size: 6776315 | Author: 睢小龙 | Hits:

[OpenGL programlesson47

Description: 用vertex shader进行繁重的渲染工作,可以获得很多很多的好处-using vertex shader for rendering the heavy work, many of the available benefits
Platform: | Size: 31744 | Author: 毛慧明 | Hits:

[OpenGL programGPUGeometryClipmaps

Description: 我们使用同一个vertex shader来渲染之前描述的所有2D footprint。首先,对于给定的footprint坐标(x,y)来说,shader通过简单的缩放和变换来计算它的世界坐标(x,y)。接下来,从顶点纹理中读取高度值z。这里不需要任何过滤器,因为顶点和纹理采样是一一对应的-we use with a vertex shader to exaggerate the description before all 2D footprint. First, the footprint to the coordinates (x, y), the shader by simple scaling and transform to calculate its world coordinates (x, y). Next, from the vertex texture read height z values. This does not require any filters, because vertex and texture sampling is one-to-one
Platform: | Size: 5120 | Author: 张明 | Hits:

[3D GraphicShadowMap

Description: ati的例子 shadowmap 用vertex shader和pixel shader和 direct3d api-ati example shadowmap using vertex shader and pixel sh Ader and Direct3D api
Platform: | Size: 500736 | Author: cxp | Hits:

[3D GraphicDepthBias

Description: ati的例子 DepthBias用vertex shader和pixel shader和 direct3d api-ati example DepthBias using vertex shader and pixel shader and Direct3D api
Platform: | Size: 390144 | Author: cxp | Hits:

[DirextXpareng

Description: We have our classes ready, time to start writing the actual code. Point primitives are not much different from the other primitive types available (triangle strips, lists, etc.). We can still choose what vertex shader we use. A vertex shader tells DirectX about what type of vertices it can expect - such as whether they are already transformed, if they have a diffuse color, and so on. Since I m mainly aiming this tutorial at 2D gaming, I m going to use slightly customized TL vertices. This stands for Transformed and Lit, which means the vertices already are transformed and that the lighting color has already been computed. So an X of 300 will be 300 on the screen, and the vertex color will be the final color.-We have our classes ready, time to start writing the actual code. Point pri mitives are not much different from the other pr imitive types available (triangle strips, lists, etc.). . We can still choose what we vertex shader use. A vertex shader tells DirectX about what ty pe of vertices it can expect- such as whether the y are already transformed. if they have a diffuse color, and so on. Since I m mainly aiming this tutorial a t 2D gaming, I m going to use slightly customized TL vertices . This stands for Transformed and Lit. which means the vertices are already transform ed and that the lighting color has already been c omputed. So an X of 300 will be 300 on the screen. and the vertex color will be the final color.
Platform: | Size: 161792 | Author: wangzhe | Hits:

[OpenGL programsimple_vertex_texture

Description: nvidia最新的nv40内核显卡支持在vertex shader程序中访问纹理。本代码演示了如何在顶点编程中实现访问一个2维纹理数据.推荐vc7.1+6800显卡。-being the latest ATI graphics kernel support for the vertex shader process visit asked texture. This code demonstrates how to achieve peak Programming visit a two-dimensional texture data. Suggest vc7.1 6800.
Platform: | Size: 1031168 | Author: 王赞纲 | Hits:

[Windows DevelopProceduralFire

Description: 模仿火的运动,用vertex shader 和 pixel shader编写-imitation fire campaigns, the vertex shader and pixel shader prepared
Platform: | Size: 644096 | Author: | Hits:

[DirextXOceanWater

Description: 用vertex shader和pixel shader编写的超经典的海水运动-using vertex shader and pixel shader prepared by the ultra-classical movement of the water
Platform: | Size: 672768 | Author: | Hits:

[DirextXTutorial_29_Vertex_Shader_Position

Description: 本例展示了D3D9.0中使用顶点着色器(Vertex Shader, *.vsh)绘制的过程。 本例运行的软硬件环境: Visual C++ 7.0 Direct3D 9.0 盛崇山版权所有-the cases demonstrate the use of D3D9.0 vertex coloring (Vertex Shader.*. vsh) preparation process. The cases run the hardware and software environment : Visual C 7.0 9.0 Direct3D Hill only Chengchong
Platform: | Size: 128000 | Author: 漫步者 | Hits:

[VC/MFCLearn.Vertex.And.Pixel.Shader.Programming.With.Dir

Description: 这是一本有关图形渲染得书。是学习Vertex shader和Pixel shader编程的很好的参考书。-this is a graphics play up the book. Vertex shader learning and Pixel shader programming very good reference books.
Platform: | Size: 6775808 | Author: 睢小龙 | Hits:

[3D GraphicVSshili

Description: 一个使用顶点着色器实现漫反射的demo,使用VC++2005和d3d开发,使学习shader的初级教材。-use of a vertex shader diffuse the demo, using VC 2005 and d3d development, shader so that the study of primary materials.
Platform: | Size: 2883584 | Author: zczczczczcle | Hits:

[3D Graphicclouds

Description: 基于direx对云的模拟The procedural clouds sample demonstrates the use of vertex and pixel shaders to generate realistic, moving cloud layers. The sample uses dependant texture reads to perturb a cloud texture map. -Direx Based on the simulation of cloud The procedural clouds sample demonstrates the use of vertex and pixel shaders to generate realistic, moving cloud layers. The sample uses dependant texture reads to perturb a cloud texture map.
Platform: | Size: 521216 | Author: eric | Hits:

[3D GraphicOceanWater

Description: 海面的模拟The OceanWater sample demonstrates the use of vertex and pixel shaders to create the effect of a shiny oscillating ocean surface with multiple waves moving in different directions.-Simulation of the sea The OceanWater sample demonstrates the use of vertex and pixel shaders to create the effect of a shiny oscillating ocean surface with multiple waves moving in different directions.
Platform: | Size: 672768 | Author: eric | Hits:

[OpenGL programogl_arb_shader_simple_vs2ps

Description: Demonstrates how to write both a simple vertex and pixel shader using ARB_vertex_program and ARB_fragment_program. -Demonstrates how to write both a simple vertex and pixel shader using ARB_vertex_program and ARB_fragment_program.
Platform: | Size: 91136 | Author: fallsp | Hits:

[3D GraphicVertexLight

Description: 顶点程序实现的光照效果,cg代码,只用了vertex shader-Vertex program of lighting effects, cg code, only the vertex shader
Platform: | Size: 14336 | Author: wjk | Hits:

[3D GraphicVertexShader

Description: 基于D3D的一个例子,通过使用着色器绘制三维图像-D3D based on an example, through the use of three-dimensional image rendering shader
Platform: | Size: 19456 | Author: 吕智涵 | Hits:

[VC/MFCDirect3D.ShaderX.-.Vertex.and.Pixel.Shader.Tips.an

Description: Direct3D ShaderX,本书介绍的是3D渲染中的相关知识.-Direct3D ShaderX, this book is presented in 3D rendering of the relevant knowledge.
Platform: | Size: 7453696 | Author: 邢远波 | Hits:

[Special EffectsHW_Image_Processing

Description: 这是一个利用GLSL语言对图像进行硬件加速的很好的一个程序,充分利用了vertex shader和fragment shader的功能和作用。-This is a use of language GLSL hardware acceleration on the image of a good process, full advantage of the vertex shader and fragment shader function and role.
Platform: | Size: 751616 | Author: cgshader | Hits:

[Game EngineVertexShader

Description: aan example of the vertex shader
Platform: | Size: 32768 | Author: wdl | Hits:
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